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This glossary of video game terms lists the general video game industry terms as commonly used in Wikipedia articles. == 0–9 == ; :In games where player have a number of "lives" to complete a game or level, an object or the act of gaining an extra life. The term "1-UP" also commonly referred to Player number 1. Two player games scores were displayed as "1-UP" and "2-UP". ;8-bit :A descriptor for hardware or software that arose during the third generation of video game consoles, targeting 8-bit computer architecture. ;16-bit :A descriptor for hardware or software that arose during the fourth generation of video game consoles, targeting 16-bit computer architecture. ; :2D graphics. The game features 2-dimensional objects. ; :A game consisting of 3D graphics set in a 2D plane of movement, where objects outside of this 2D plane can have an effect on the gameplay. ;32-bit :A descriptor for hardware or software that arose during the fifth generation of video game consoles, targeting 32-bit computer architecture. ; :3D graphics. The game features 3-dimensional objects. ; :A genre of strategic video games, short for "explore, expand, exploit, and exterminate". ;64-bit :A descriptor for hardware or software that arose during the fifth generation of video game consoles, targeting 64-bit computer architecture. 抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「glossary of video game terms」の詳細全文を読む スポンサード リンク
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